Darkrai
Darkrai is summoned in the Nightmare Dimension. Enter by sleeping while holding the Moonlight Amulet dropped during the Cresselia route. Darkrai can spawn from level 40 to 65.
Locate Structure Command
/execute in lumymon:nightmare run tp 100 100 100How to Obtain
Sleep while holding the Moonlight Amulet obtained from the Cresselia altar. You will arrive at a dark counterpart of Fullmoon Island. Enter the house to begin collecting the Nightmare Strings.
Find all eight Nightmare Strings. Their floor distribution is:
Nightmare String #1 (1st Floor): in the barrel behind the right side of the spruce table.
Nightmare String #2 (2nd Floor): in a barrel behind the left campfire in the east room.
Nightmare String #3 (2nd Floor): open the trapdoor on the right side of the piano to reveal a barrel.
Nightmare String #4 (2nd Floor): beside the leftmost upside-down stair.
Nightmare String #5 (2nd Floor): underneath a bed. Break the bed, or try to sleep in it without holding the Lunar Wing, to expose the pickup.
Nightmare String #6 (3rd Floor): in a barrel at the corner of the cobweb-filled room.
Nightmare String #7 (3rd Floor): in a barrel behind the left bedside table in a bedroom.
Nightmare String #8 (4th Floor): climb the ladder behind the stairs and open the chest.
Craft the Nightmare Weaver from the eight Nightmare Strings and the Moonlight Amulet. Use it to summon Darkrai on the third floor. Catching Darkrai returns you to the Overworld.
To leave without catching Darkrai, find the painting on the third floor and walk behind it to reach a chest containing another Lunar Wing. Hold use with the Lunar Wing to return to the Overworld; this consumes the item.
## Troubleshooting
Sources (3)
- Bundled data — data-parser/data/datapacks/COBBLEVERSE-DP-v31.zip — Darkrai level range and encounter definition
- Bundled data — data-parser/data/datapacks/extra/COBBLEVERSE-Sinnoh-DP.zip — Nightmare Dimension progression and Nightmare Weaver recipe
- Bundled data — site-content/legendaries/darkrai/images — in-game island, Nightmare Fuel, altar, and encounter evidence